Archive for the 'Scriptplayground' Category

As you may have read on PixelBit’s blog we recently launched an iPhone/iPad/Android game called Wrangler Rope Your Rewards. While this may have been the first game the PixelBit team developed it was not my personal first. Way back in the early days of AIR mobile I developed Happy Peg for Android using the iOS packager for Flash before it was initially banned by Apple. I was amazed how easy it was to port the web version to mobile in little over 8 hours which included graphics changes. Though it did irk me a bit the file-size was a whopping 8mb.

Not satisfied with this even today i’ve decided to rebuild it using native iOS Objective-c but with a twist. I’m not porting any of the existing code or graphics. I’m using this as a test to see how quick I can design, develop and even add some features to an extremely simple game. The reason behind this is out of pure boredom this weekend and taking a break from wedding planning.

I don’t expect it to be the next Draw Something nor would I really want it to as then i’d have to support and enhance it for all those users. I actually pride myself and my team in staying small, working on niche projects and building awesome results for some pretty amazing brands.

Oh and as a final twist i’ll be releasing the standard version on GitHub for the world to fork and build from. A simple *hat tip* is all I ask if you build something cool!

by mkeefe on Nov 10th, 2010

Building Blackberry Playbook apps with AS3

I have just posted a new tutorial on Scriptplayground teaching you how to configure and develop your first Blackberry Playbook app using ActionScript 3.

Look for more tutorials on this and other mobile topics coming soon, along with a whole new Scriptplayground experience, being worked on now! If you’d like to contribute with tutorials or on the site itself please leave a comment.

The time comes in every companies life, no matter how large or small that a rebranding is necessary. This is done to refresh the company, add new ideas or change the direction. In the case of Scriptplayground I have decided as the Founder that the content is king, but the UI is crap.

Scriptplayground was once a sub-page off of my company site, mkeefeDESIGN and later grew into a small code repository. Now about 7 years later and on a volunteer basis the site has just under 100 unique, in-depth tutorials covering various programming languages and tools.

The direction of Scriptplayground is not changing in this rebranding/update, instead more features are being implemented to make the viewers experience better. More exclusive authors are being added to the list of contributors and more regular (weekly) updates will be posted once V4 launches.

The exact date that V4 (codename: Rosetta) will launch is not known but I am planning a beta version in the coming months. I am making sure this version is robust and WILL NOT be satisfied until its right. Of course with this being a free time project that also factors into the time it takes to update.

For the special event of Rosetta (v4) being released Scriptplayground is running a contest. Simply follow on Twitter or Facebook and the winner will be chosen once the site launches. The winner will receive an iPod Nano Touch, no strings attached.

Thats all for now, please leave any comments, features or topics you’d like to see over at Scriptplayground in the comments below.

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