Thats right, the much anticipated Creative Suite 5 is now available for purchase and is shipping. As a bonus you can download the trials and be the envy of your colleagues on Monday. After all what are weekends for but being glued to your monitors and ingesting all thats new in the suite apps?
Posting this is doing nothing more than amplifying the fact he has lost his freaking mind. He is speaking many false points (as mentioned many times) and just playing to the Apple community. Then again did we expect anything else from him? I have always liked Apples hardware and software but Mr. Jobs is basically turning all “fans” against his brand… great business idea guys.
My final thoughts on this… deal with the fact Flash is not going on the devices, but not because of Adobes position on the matter. Build your apps for Android and other mobile platforms or simply go play in the walled garden and shut up. Funny part is, i’m doing just that.
I’ve noticed a trend happening on the App Store lately. Basically developers release a free app then sell a required license code on their site for whatever the deem necessary. So basically Apple gets NO MONEY in the transaction.
How this is even allowed by Apple is beyond me, but I think its the users that get cheated.
Earlier this evening I noticed my favorite business app for the Mac, Studiometry, finally released an iPhone app. I quickly downloaded the “free” app and was excited to test drive all the features, until I realized I needed to fork over an additional $40 for a “server” license? Are you F*#@$@ kidding me? I paid about $200 for the desktop app (a ripoff I know) but now you aren’t only ripping me off, you found a way to screw Apple.
This isn’t the first app I have seen do this either. I really wish (for once) Apple would tighten their guidelines when it comes to selling apps.
The funny thing is I won’t give Studiometry the $40 but I would have paid $9.99 like I did for Things Touch, because the fee wasn’t snuck in and the desktop version cost something like $50.
So, I leave asking this. What is your thought on developers going around the 70/30 payment model set in place by Apple? Is it going against the terms or just crafty?